2D Shooter
This is my 2D Shooter project for the assignment.
Modifications
- I created a new enemy from scratch : the sleeper (the green one). I made the sprite sheet myself using Gimp and coded a new behavior so that the enemy move to specific position. It wakes up when you fire at it, and speed up as it takes damage (30 of health). I used the particle system for the snores and recorded the explosion sound effect using garage band (and my mouth XD ).
- I also remade the menu completely to try the textmesh pro text with a simple gradient. I also use a dropdown to launch levels from the selection.
Credits
Created by Simon
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